Felixer-class Scout Ship
Just after the Thrawn crisis, Golan Arms Systems decided to get into the starship industry. They sought out a partner to do the developing while they provided the expertise and capital. Miximuar Industries, a relative new-comer on the space market, was in process of working out a deal with the New Republic to scout the Unknown Territories and Wild Space, so they hooked up. This ship is the design and proof concept. It took nearly 8 years for all the bugs to be worked out, and for several other technologies to be made available, which was just about the timeframe of the Camaasi incident. 48 of these were made, and 2 are always kept in reserve.
Felixer-class Scout Ship
- Craft: Miximuar/Golan Arms Felixer-class Scout Ship
- Type: Armed scout ship
- Scale: Starfighter
- Length: 42 meters long, 29 meters wide
- Skill: Space transports: Felixer
- Crew: 2, gunners: 2, skeleton 1/+10
- Crew Skill: Varies widely
- Passengers: 5
- Cargo Capacity: 15 metric tons
- Consumables: 6 months
- Cost: Not yet disclosed to the public
- Hyperdrive Multiplier: x1
- Hyperdrive Backup: x8
- Nav Computer: Yes
- Maneuverability: 1D+1
- Space: 6
- Atmosphere: 365; 1,050 kmh
- Hull: 6D
- Shields: 2D
- Sensors:
- Passive: 75/+2
- Scan: 150/1D+1
- Search: 300/2D+1
- Focus: 35/4D
- Weapons:
- 2 Concussion Missile Launchers
- Fire Arc: Front
- Crew: 1 (co-pilot)
- Skill: Starship gunnery
- Fire Control: 2D (2D+2 when fire-linked)
- Space Range: 3/7/12
- Atmosphere: 100-300/700/1.2 km
- Damage: 7D (8D+1 when fire-linked)
- 10 Twin Ion Cannons (fire-linked in groups of 5)
- Fire Arc: Turret
- Crew: 1
- Skill: Starship gunnery
- Fire Control: 2D
- Space Range: 6/12/18
- Atmosphere: 300-600/1.2/1.8 km
- Damage: 3D+2
| Source |
| Stats: | David Stairs |