Coral Buster

The ship was designed to go in with other, larger ships, and speed its way through the enemies ranks. While doing this, the vulcan cannons are firing in a random pattern. It was designed with the belief that the Doval Bassals would have a harder time of absorbing all the shells coming their way. They also are used for point defense.

Coral Buster

Craft: Lonar/Bisbergas Corporation Coral Buster
Type: Anti-coral ahip
Scale: Capital
Length: 260 meters
Skill: Capital ship piloting: Coral buster
Crew: 170, gunners: 56, skeleton 66/+10
Crew Skill: Capital ship piloting 5D+2, capital ship gunnery 4D+2
Passengers: 72 (troops)
Cargo Capacity: 22,000 metric tons
Consumables: 1 year
Cost: 23,500,000 credits (new)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 1D
Space: 7
Hull: 4D
Shields: 2D
Sensors:
Passive: 25/0D
Scan: 55/1D
Search: 85/2D+1
Focus: 10/4D
Weapons:
6 Double Turbolasers
Fire Arc: 1 front, 2 left, 2 right, 1 back
Crew: 1
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3/7/15
Atmosphere: 100-300/7/15 km
Damage: 4D
48 Vulcan Cannons (3 reloads each)
Fire Arc: 10 front, 16 left, 16 right, 6 back
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 1D+2 (6D when automated)
Space Range: 1/3/6
Atmosphere: 50-100/300/600 km
Damage: 6D (80 burst per round)
2 Mass Drive Cannons (400 reloads carried)
Fire Arc: Front
Crew: 1
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 5-15/25/45
Atmosphere: 500-1.5/2.5/4.5 km
Damage: 6D+1
Source
Stats:David Stairs
Illustrations:Nai Morsenbrod